FFrameSlip
Workflows

Coding workflows · SLIP byte framing

03
Built around your work

A concrete starting point

Encode up to 4096 payload bytes as a SLIP frame with a boundary byte at both ends. Check empty input and escape every 0xC0 and 0xDB byte, rejecting oversized payloads and non-byte inputs before encoding.

01

Open the context

Choose the project folder and name the files or behavior involved.

02

Define the change

Describe the input, expected output and boundaries that must stay intact.

03

Inspect the work

Review the proposed edits and any commands before relying on their result.

04

Check the outcome

Compare actual behavior with the expected result. If a check fails, investigate it before applying more changes.

SLIP byte framing

A concrete starting point
def slip_frame(payload):
    if type(payload) is not bytes or len(payload) > 4096:
        raise ValueError("slip.payload")
    frame = bytearray([0xC0])
    for value in payload:
        if value == 0xC0:
            frame.extend((0xDB, 0xDC))
        elif value == 0xDB:
            frame.extend((0xDB, 0xDD))
        else:
            frame.append(value)
    frame.append(0xC0)
    return bytes(frame)

The example is a starting point for a real project, not a claim that generated code is already tested. Adjust paths, dependencies and expected behavior to match your application.

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